This is our first big patch. Many things have been changed and/or added.
Client: PT v0.3
Item Art:
- iron doors
- platemail
- bread
- ham
- brazier
- wooden chest
- strong box
- backpack
- bag
- sextant
- apple
- frypan
- dirty frypan
- pot
- pot 2
- dirty pot
- basket
- bushel basket
- dirty plate
- plate of food
- heater shield
- pie
- pitcher
- flask of oil
- fire
- bowl
- jug
- goblet
- dresser
- short pants
- tunic
Gumps:
- backpack
- backpack(paperdoll)
- spellbook
- new login art
Map:
- Numerous landscape fixes.
- Guard tower stair blockage
- Guard tower next to "The Wayfarer's Inn" and connecting platform is complete
- Fixed the missing walls inside "The Wayfarer's Inn"
- The draw of stone edges were fixed in the resurrection temple
- Orc fort now has multiple slopes to enter the surrounding trench.
- You start the labyrinth inside the quest house seen in numerous "pre-alpha" archives.
- Labyrinth has been redone, including a more accurate tower.
- Added more trees
- added rocks in various places for mining
Server:
- added blacksmithing and mining (this is for evaluating)
- Guards that do no patrol will now have a base region. Once their combatant is gone
or dead they will return.
- Fixed sounds for iron doors in the labyrinth
- Black Knights will have a 20% better chance to hit.
- Green Knights have 25% more hitpoints.
- Colored armor from knights drop chance is decreased by 35%
- Flasks of oil have a 10 second timer, this was the initial wait time but it was accidentaly going past
- Weaponsmiths added
- The following weapons have been removed: double-axe, large battle-axe
- Tailors now have a correct sell list
The server will be on "lockdown" for a couple hours while i make sure everything is correct in the patch.
Those of you who have been active on the shard, I will PM you the link with the new client.
If you are an active player and I didnt PM you, pm me and ill get back to you.
This patch is required, as many new features and old will not appear or work correctly without it.