3/22/12
- House deed prices significantly dropped.
- House deeds were mistakenly newbied, this has been corrected and are now lootable and stealable.
- Guards will no longer be blocked by players, guards will also destroy items items that absolutely block their path.
- Magic Defense is now much more reliable and more efficient with skill gain.
- Fixed the bug with all weapon animations only using the crossbow shoot
Spell System:
In Mani Ylem (Conjure Food)
Creates food that can be eaten (good to use when low on stamina), logging out will vanish any conjured food.
In Lor (Night Vision)
Allows the caster to target themself or another player to allow them to see in darkness, the amount of vision is determined by the casters magic skill.
Mani (Heal)
Heals a friendly target.
In Vas Mani (Greater Heal)
Large heal on a friendly target.
Quas An Lor (Conjure Darkness)
Allows the caster to hide himself or another target for a limited time.
In Vas Lor (Conjure Light)
Reveals any hidden mobiles withing a tile range determined by the casters magic. For each revealed, a damaging fire light will be placed under their feet.
An Jux (Removed Trap)
Disarms a trapped box.
Kai Xen (Conjure)
Summons a commandable corp wolf, controlled by the caster. Its duration is determined by the casters magic skill.
Corp Wolf commands
- corp guard
- corp attack
- corp halt
- corp come
In Por Ylem (Magic Arrow)
Create a magical arrow to damage your target.
An Mani (Harm)
Strikes the casters target, the closer to the target the more damage.
An Sanc (Curse)
Lowers all your targets stats temporarily.
Ort Rel (Mana Drain)
Drains your targets mana, very efficient if your target has little magic defense. Not so effective against high skill level magic defense.
Por Flam (Fireball)
Creates a magical fireball that you can cast at your target.
Por Corp Wis (Mind Blast)
Deales damaged based on your targets highest stat - lowest
Ort Grav (Lightning)
Strikes your target with a lightning.
In Corp Jux (Create Magic Trap)
Creates a highly explosive container. When opened it will set off a explosive trap, damage is determined by the creators magic skill. The caster may safely open the box and not set off the trap.
I will post back shortly with a more efficient chart of each spells damage modifiers and resisting table.