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Here are the list of bugs and/or complications i have found so far:
- Stat gain - i cannot be certain on what the gain speeds where on the pre-alpha but they seem way to fast here. i went from 40 strength to 80 in little over an hour.
- Rabbits - They seem a bit weak, they can easily be killed by a newbie char with under 2% melee, they should have more life, id say 30-40% more
- Skeletons - their hit-points seem correct, however they do small amounts of damage, i was at 35% Battle Defense and i could easily tank 2-3 of them.
- Skeleton Lords - They follow you at a much farther range then skeletons, its actually quite hard to evade them. However their damage is slightly too high, their hitpoints seems right. Perhaps keep them under the crypt only?
- Orc - They rummage corpse's, they shouldnt.
- Blacksmiths - wont buy the hatchets looted from skeletons
- Magic - There seems to be a big bug with this at lower %. I assume the lower scrolls dropped from skeletons and orcs would privde decent skill gains at 0% magic, however i just could not get a cast off, Draconis bumped me up to 5% magic and i could cast a Mani once out of 10 tries. I think the % required on cast needs to be rebalanced.
- Crypt - the skeletons below will go into combat and attack players above. they dont come thru the floor they can just hit you.
Ioilo
- I lowered the stat gain greatly last night. I tested it for a while and it seemed much improved. However a thing like this takes time to fine tune.
- Rabbits are a bit weak, ill increase their hit points by about 30%
- I think their damage seems low due to plate armor. Its currently pretty overpowered. Youll see a 30-40% decrease in plate armor value.
- The skeleton lord has a much farther range, i do agree they are hard to evade. Ill take a look at their AI.
- Orc's shouldn't rummage, ill fix this on tonight's restart.
- Oddly enough, i totally forgot about this. I had planned to add hatchets to vendors sell list but for a low amount considering they are very easily acquired. I guess i just never got around to it. Look for this tonight after restart.
- Magic, quite the bug skill atm. Im still trying to find out any information on spells. Im going to take time with this one, i do not want mages to be the superior template here. Need to make sure it balances with a warrior.
- I was quite aggravated with the crypt bug, im working on a fix for the underground attacking.
Nice finds Ioilo, glad to see your testing and reporting. I just hope everyone currently realizes this is what they are logged in for.