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First, you're jumping the gun. You have no idea what we're planning or what direction we plan to take, all you're going off is the notion that we are making changes.
I am not jumping the gun. I do not know what changes Draconis is planning, but I know crystal clear that there are two ways to create balance for any issue. The easy one is to impose certain mechanical limitations to the system thus "handbraking" the features by limiting certain activities, such as inability to open the secure box. This is a T2A feature and has nothing to do with pre-T2A UO. Second one, is a hard one. By implementing wider and more complex system to create balance, such as the prison and criminal system I described above. Which path will he choose is up to him, but having mixed era features (pre-alpha graphics and T2A mechanics) is a bad combination imo. Other shards have tried this mixed era formulas before and they turned up uninteresting to the community.
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You're saying we're saying a jail system wont work without trying it. Please realize the amount of man hours toward something just to figure out if it will work or not, and if it doesn't its a complete waste so lets be practical here.
The above described guild protection system can be found in one of the source codes available on the net. Draconis will only have to adjust the code to the suitable RunUO version of his own shard and won't have to write anything from scratch. The jail system can be taken from AI and the source code is also available, just adjust it to the version of the shard and do certain changes so that it would work as intended. I would not suggest unrealistic amount of hours given that I know how busy Draconis is. But what I propose is anything but unrealistic as the most of the code is already available and I can send him all the links if he needs it.
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We can't punish for that type of stuff, thats what guards and the criminal/murder system is for.
First off, I said if they get caught by the NPC guards. It won't be automatic recall to the jail. Secondly, since people here (and I also believe that was the case of you back then, not sure though) used to quit over the looted house. Why not punish the looters giving the 'victims' motivation? Lastly, guards and criminal system as well as stat loss are nothing usable against pker's. They do not solve the griefing problems at all. So the only way to limit aggressive pvp activity is to implement mechanical limitations which you are talking about. Just because one's name is red does not mean it bothers him/her.
I have never looted a house on this shard. However, I was looted before. Do you see me asking for secures or ability to lockdown tables to block the entrance? That is a T2A feature. Why don't we also introduce mounts, T2A lands, insta-hit and many other thigns which would promote PvP but would destroy the pre-T2A feel Draconis spent hours to create?
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"We can try to balance all we want." Yes we will try to balance, all that we want lol. You seem to object any other idea on this issue expect your own. I like that you're hell-bent on helping, but if an idea isnt welcomed with open arms a page long reply as to why I'm wrong and why you're right isn't needed.
I am not just rejecting other ideas. I am analyzing what I know from years of experience including this shard. I am analyzing what I know from all the events that I reminisce have happened on this server including the canceled jail project, which was a purely populist idea to cancel it, yet the people who stood behind its cancellation quit. I do provide arguments, and strong ones I believe, I am not just yelling what I feel or think is right and what's not.
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Nostalgia is more then just freedom, for each person it represents something different so using the word "us" and "for us" isn't needed either since you're referring to your own opinion and personal preference.
Yet I still have to meet a person who would say how he misses the good old days when he could switch from Fell to Tramm.
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You're not the only experienced UO player here, and you're not the only pre-t2a veteran here, I personally am aware of the era well.
Since you have been taking your inspiration, at leas tin your previous posts, from Hybrid, I believe that your inspiration is toxic for this particular shard as these two eras and shard establishments are too different to be even compared, not to mention inspire ideas from each other. No offence though, just saying. T2A+ (and that applies to every era or mechanic past 1998) will not make this shard better.
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We are wanting to use a bit of the second age housing system.
Yep, that's locking down furniture so another player can't pass. That's secure containers. That's a ban option. That is anything but pre-T2A. Of course, Draconis can do that too, if he thinks it would be right, I am just stating my opinion on this one.
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100% cut throat servers don't survive, Fact.
So don't casual servers if they add what has been added billion times before them and not introducing any new ideas. People get bored over the same pew pew activity they have been involved in for years before.