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Velner
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Post subject: Plant Re-Growth
PostPosted: Mon Apr 30, 2012 12:15 pm
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Joined: Sun Apr 01, 2012 6:03 pm Posts: 86
Location: Chicago, IL
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Hello,
I'm loving the new skills and the ability to harvest just about everything. It was one of Richard Garriott's original goals to make Ultima Online like a living world with everything being interactive. I feel like this update has brought EnigmaUO closer to that goal.
The only issue is that plants are vital to Tailoring and Alchemy. I mean, Splinta, Prod, and I wiped out every harvestable plant. It seems like the re-growth timer might be a bit too long. My alchemy is stuck because I can't find poppies. Perhaps the re-growth could be sped up a bit so that there are a bit more resources to go around.
Thank you for your time.
-Velner
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Draconis
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Post subject: Re: Plant Re-Growth
PostPosted: Mon Apr 30, 2012 12:18 pm
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Joined: Mon Apr 25, 2011 8:22 pm Posts: 720
Website: http://www.enigmauo.com
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This is in consideration.
While i just added more flowers around the world, it might not be enough.
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linkon
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Post subject: Re: Plant Re-Growth
PostPosted: Mon Apr 30, 2012 2:27 pm
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Joined: Wed Jan 18, 2012 12:21 pm Posts: 85
Location: Arkansas
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I agree. We need more flowers or a lot faster respawn times. I think I just picked every flower on the map... Please and thanks! (btw, more cotton fields would be nice too!)
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