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 Post subject: Client & Server 4/26/12
PostPosted: Thu Apr 26, 2012 10:17 am 
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Joined: Mon Apr 25, 2011 8:22 pm
Posts: 720
Website: http://www.enigmauo.com
Changes
  • Mining will now reveal you if hidden.
  • Handaxe speed and damage somewhat reduced.
  • Mace speed and damage increased.
  • Maces also require 5 less strength to equip (80)
  • Grandmastering Magic Defense will now be acquirable.
  • Kai Xen will only let you summon 1 Corp Wolf at a time.
  • Poker blinds will correctly show below each players name plates.
  • Rocks can no longer be double-clicked to start the mining sequence.
  • Removed stone/item labels from all items.
  • Fixed bug with Frum Tok walking through walls.
  • Backpacks will no longer be removable and fixed a reported flaw involving them.
  • Players who have already removed their backpack will have them replaced.
  • Myndon will now use more spells and be much harder.
  • Myndon and Knights will now drop colored gorgets.
Additions
  • Stealth added.
  • Tailoring added.
  • Alchemy added.
The following housing changes are not yet determined to be permanent.

Housing Changes
  • House doors can now be used from inside without a key.
  • Owners may now lock down items (no secures, no keys)
  • Non-locked down items still DO NOT decay
  • Any locked down items MAY BE STOLEN by using stealing. (this does not apply to overloaded or high weight containers)
  • Contents inside containers may be stolen also.
Additional Changes/Information
  • Stealth will only require a 5 second delay before using it again.
  • A new addition to the crypt.
  • Robes & Lich's will be added. (Thanks to Razimus)
  • Nearly all flowers & leaves will be harvestable and go through growth stages similar to trees and rocks.
Carpentry
  • Able to craft Hammers, +20 uses when exceptionally made.
  • Dye tub barrels (empty).
  • Bushel (Container)
Blacksmithy
  • Able to craft Smith Hammers, +20 uses when exceptionally made.
Tailoring
  • Standard clothing items.
  • Sewing Kit, +20 uses when exceptionally made.
  • Bandages
  • Robes (one will need to find the secrets of its craft first)
  • Dyes - Made from various materials found throughout the world.
Tailoring Dyes
  • Most dyes will be made from a mixture of potions and/or flowers.
  • Each dye has 1 use.
  • Once used on a dye barrel, the barrel will have a limited number of uses.
  • Dyes will NOT work on armor, weapons.
Alchemy
  • Mortar Pestle, +20 uses when exceptionally made.
  • Heal, refresh, strength, oil, spell vials and armor vials.
Alchemy Spell Vials
  • These vials will allow its user to instantly cast the vials spell type at no mana cost or skill requirements.
  • Spells: In Lor, In Mani Ylem, Rel Sanct(bless)
  • These vials will require mostly world harvested items and 1 empty bottle per.
Alchemy Armor Vials
  • Armor vials will turn any plate armor into mage armor.
  • Mage armor grants its user a no-mana-regen delay.
  • The mana-regen-delay bonus will only work if the user has 80+ intelligence.
  • Mage armor has MUCH less armor attributes then platemail and has NO dex penalties.

I'm sure there are a few things i missed. This is a big one.
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 Post subject: Re: Client & Server 4/26/12
PostPosted: Fri Apr 27, 2012 12:23 pm 
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Joined: Mon Apr 25, 2011 8:22 pm
Posts: 720
Website: http://www.enigmauo.com
Patch is live. Make sure to update with the First Dawn launcher!
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